Devlog #001 – Into The Frontier
Interstellar Frontier is an open-world space exploration game where you command a large starship and its crew. Lead them on an epic quest to unify and bring hope to a dying galaxy.
Just over a year ago, I embarked on a thrilling journey to bring to life an extraordinary vision, a dream that had been germinating in the back of my mind for years: Interstellar Frontier. My mission was to amalgamate the best elements of my favorite games, creating an innovative and unique experience unhindered by the constraints of pre-existing intellectual properties. I envisioned a game devoid of the trappings that often beleaguer the gaming industry—microtransactions, NFTs, interminable development—particularly those that have seeped into the realm of space simulators. Above all, my objective was to create a game that was, at its core, pure fun.
However, I aspired to do more than engineer an entertaining gaming experience. I sought to weave a captivating narrative of exploration and discovery reminiscent of the gripping sagas of Lost in Space and Star Trek TOS that had held me in their thrall during my formative years. A narrative that would instill hope and inspiration in the hearts of all who ventured into this universe I was creating.
This might seem like a lofty target for an indie game developed by a relatively unknown creator. It probably is, but I am pleased to report that substantial progress has been made. For the initial year, I kept the development process largely under wraps, wanting to ensure I could surmount the game’s most daunting challenges before broadcasting any announcements. Now, I believe the moment of revelation has arrived.
Here’s an introduction to some of the immersive features that are currently a part of Interstellar Frontier:
- A procedurally generated galaxy teeming with thousands of stars, planets, and moons ripe for exploration.
- An array of planet and moon types, including habitable, frozen, rocky, gaseous, desert, oceanic, and molten, each featuring procedurally generated variations.
- Players can roam around within all eight starship decks, a massive structure spanning the size of a football field.
- Players can either control the starship from an external third-person viewpoint or the immersive perspective of the interior captain’s chair.
- The starship possesses six complete degrees of freedom, capable of rotating, panning, rolling, and tilting without restrictions.
- Players can traverse from one end of the galaxy to another with zero loading screens, facilitating a seamless journey.
- The presence of NPC crew members stationed within the ship’s interior.
- A sophisticated database for save/load functions, cataloging items, crew, and statistics.
To better understand the game, I invite you to watch the overview video below. In the coming days, I will share blog posts detailing various aspects of the game—like the ship, the homeworld, the backstory, and more. I’m eager to invite the community into this process and receive your feedback as I continue to shape and polish this vast universe.
Welcome aboard, Interstellar Frontier! Let’s embark on this thrilling journey together.